Showing posts with label brettbean. Show all posts
Showing posts with label brettbean. Show all posts
Tuesday, November 4, 2014
Wednesday, May 28, 2014
Friday, March 7, 2014
Monday, December 23, 2013
Rise!
Labels:
2dbean,
art,
artwork,
brettbean,
creature design,
illustration
Tuesday, December 17, 2013
Friday, November 8, 2013
Thursday, November 7, 2013
Tuesday, October 29, 2013
Thursday, October 24, 2013
Tuesday, October 22, 2013
Friday, October 18, 2013
Future Wizard
Labels:
2D art,
2dbean,
art,
artwork,
brettbean,
character design,
concept art,
digital art
Thursday, October 10, 2013
Monday, September 30, 2013
Monday, August 12, 2013
Friday, August 9, 2013
A talented artist turned my 2D into 3D!
I gotta say. Awesome. Felipe Bassi is a 3D modeler in Brazil. Not only do they make brilliant fighters they also make skilled artisans over there...... I think he did a superb job. I would totally dig a 3D print of this guy. Oh man I can taste it. Anyone know of a good place?
So here's the original art that Felipe used as inspiration.
And his 3D model!
Great job Felipe!
You can see more of his work at the
LINK
He can be reached at felipe_bassi@hotmail.com
He can be reached at felipe_bassi@hotmail.com
Wednesday, July 31, 2013
Siggraph demo
Thanks to WACOM and CTN, I got to Demo at SIGGRAPH 2013. Many talented artists got to show their stuff, I hope you got to check out Armand Serrano, Jason Scheier,
Brian Kesinger, Craig Elliott, Erik Martin and Armand Baltazar
I did 2 smaller "ideas". 1 approach to how I warm up in the morning and then another approach towards design. It was only an hour so I couldn't finish the piece but here's where I took it when I got home.
Brian Kesinger, Craig Elliott, Erik Martin and Armand Baltazar
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| Warm up with shapes |
I did 2 smaller "ideas". 1 approach to how I warm up in the morning and then another approach towards design. It was only an hour so I couldn't finish the piece but here's where I took it when I got home.
![]() |
| digital drawing then painting |
Friday, May 10, 2013
Friday, April 12, 2013
Wednesday, December 19, 2012
Slugterra slugs
Yes I know, more slugs. A smattering of the ideas and the final decisions. Some are spot on and some of the designs get major overhauls. I really wanted Crystalyd to be an older, senile, and blind tunneler but it didn't work out that way. Thresher started with chainsaw teeth but the overall idea morphed. I hope a gouled slug ends up with them teeth of doom... hopefully.
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