Showing posts with label artwork. Show all posts
Showing posts with label artwork. Show all posts
Monday, January 27, 2014
Night visit
Labels:
2dbean,
art,
artwork,
brett bean,
digital art,
environment design,
visual development
Monday, December 23, 2013
Rise!
Labels:
2dbean,
art,
artwork,
brettbean,
creature design,
illustration
Tuesday, December 17, 2013
More monsters!
Labels:
2dbean,
art,
artwork,
brettbean,
character design,
creature design,
creatures,
fantasy,
monster
Thursday, November 7, 2013
Friday, October 18, 2013
RAR!
Labels:
2d artist,
2dbean,
art,
artist,
artwork,
brett bean 2dbean,
brettbean,
character design,
creature design,
creatures,
fantasy
Future Wizard
Labels:
2D art,
2dbean,
art,
artwork,
brettbean,
character design,
concept art,
digital art
Wednesday, September 11, 2013
The glare down
Labels:
2D art,
2dbean,
2dean,
art,
artwork,
character design,
characters,
digital art,
digital painting,
Pirate
Tuesday, August 27, 2013
Saucy Jack
Labels:
2D art,
2dbean,
art,
artwork,
brett 2d bean,
brett bean,
character,
character design,
digital art,
digital painting,
jack the ripper
Thursday, August 15, 2013
Fairy explorations
Labels:
2dbean,
art,
artwork,
brett bean,
character design,
concept art,
fairy
Monday, August 12, 2013
Shroom farmer
Labels:
2D art,
2d bean,
2dbean,
2dean,
art,
artwork,
brett 2d bean,
brett bean,
brett bean 2dbean,
brettbbean,
brettbean,
concept design,
digital art,
digital painting
Wednesday, July 3, 2013
The dark nevers falls
It got me out of my usual comfort zone and I had at it.
I was inspired by this post
Morning warm up that turned into an hour +
On another note. We're at 253 backers 89% funded with 8 days to go!
See what I'm so excited about here
I also got a good question this morning and after replying thought more people could make some use of it. Here is the question and answer that follows:
- When I knew you at school you had "potential". What habit did you form to take you to the next level? You've inspired the heck out of me and I am ready to move out of my "potential" phase. Thanks man!
I made conscious decisions on who I spent my time with, where I spent my time, and what to "give up" to do it. That is all dependent on what your goals are. So I'll go in order of why I made certain decisions. I'll be blunt too, because I believe in it.
1.Who I spend my time with
Too many folks just do a job. No ambition, no drive. Their careers are basically handled by whoever is in charge of them at that moment. So I now surround myself with people who are pushing themselves. Artistically, musically, in any category. Doesn't have to be art. Just Go-getters. And let me tell you, I didn't find many in (an undisclosed location).
2. where I spent my time
I committed myself to draw every morning before work at a coffee shop. I woke up early, 7 AM I was out the door. I always had a plan of attack. One day, it was drawing from a book. The next day, drawing from life around the shop. The next, character development on an idea I had. Whatever got me thinking about art, not waiting for it to happen, but making myself go after it. I gave myself some slack days of course, but I was vigilant, still am. I also still go to figure drawing when deadlines permit. Try to push my shapes, try new tools, whatever I could. Forward progress, even if it was a tiny bit is better than none. Worse yet, standing still. I can't think of an artistic way to die faster inside.
3. What to "give up" to do it
I devoted to it for a while. I let my wife know there was a new relationship in our lives, my art and career. It was with me before she came along and god forbid she passes before me, will comfort me in the time I only have her as memories. I gave up drinking as it fogged my mornings (I'm back on it but I took a break) Made myself put away the internet and killed a ton of time on the PS3. I had less time to devote to friends. I balanced it, but for a spell, I was all in. I think to truly understand oneself, or a craft, you must devote to it for a time. Not forever mind you, or it gestates and destroys. Losing an ear or drinking yourself to pity and remorse isn't a lasting career. I knew I wanted a balance after all. A life, a happy marriage, friends, and smiling. Keep it in mind what you want and you'll find your balance.
So those are most of my habits I formed. Devotion to it in simple mind setting ways. That and be introspective enough to see where you are lacking and attack those skills. If you're good at something, just drawing it more doesn't help. It's just hubris to get attention in a lot of ways. Pushing yourself into uncomfortable territory is the easiest answer to the hardest task.
I hope this helps, isn't too long winded. I still have many miles to travel before I am a great artist so I feel weird giving advice, but this is what I've got for you thus far. I may even post this to the blog as I see many people could relate to some advice, hope you don't mind. I won't post you asking though, no worries.
So that's it. Hopefully someone out there reads something and it helps them in some small way.Cheers,Bean
Labels:
2dbean,
art,
artwork,
brett bean,
character design,
digital art,
drawing,
kickstarter,
painting,
sci fi,
science fiction
Wednesday, June 12, 2013
The Kickstarter is LIVE! Spaced Out!
Hello all across the internet! My official first ever Kickstarter is now underway. I am beyond excited and happy to be this far along the adventure. Please oh please won't you join me?
To be whisked away to learn more about the project, me, the video and lend some support in any way that you can. Helping out on kickstarter is always appreciated but even if you only tweet, Facebook, or just plain yell it to someone I'd be enormously grateful. I've been working on this in my off work hours for months and months and now that I am more than half way done I'd like to share it. So head on over, more info aplenty. C'mon, let's make it a quickstart!
As always, thanks for joining me on this crazy ride!
Cheers,
Bean
Labels:
2dbean,
alien,
aliens,
art,
artwork,
bounty hunter,
brett bean,
brettbbean,
comic book,
concept art,
galaxy,
graphic novel,
kickstarter,
robot,
sci fi,
science fiction,
sequential art,
spaceship
Thursday, May 23, 2013
Orc
Another Image I created for Trendy Entertainment for Dungeon Defenders 2. The character design was already done. If I'm not mistaken the character designer is Danny Araya and art directed by Rusty Drake. I got to "beef him up" and put him into a scene. So all this artwork is mine, but design wise this was a task I usually find myself doing the pre-production parts and not this part. A fun and very different task as I am normally working off of my own designs and such. I got to do a few of them. I will reveal the paintings I did as they do ;)
Labels:
2dbean,
artwork,
brett bean,
concept art,
dungeon defenders,
illustration,
Orc,
trendy entertainment
Friday, May 10, 2013
Friday, April 12, 2013
Tuesday, February 12, 2013
Kings Road art
I Got to work with some fine and extremely talented folks over at
or
It was their game called Kings Road and you can play it free now. Click on over. Here is a smattering of what I helped with from designs, to caricatures, storyboards, and under painting establishing shots. It was an interesting project to see the characters come to life with their in house painters. They did it to keep a consistent approach across the art assets and it was super fun to see the stuff change and morph into what it is now. Greg Faillace is the art director and it's fun to work with someone so talented, trusting, and concise. Good times. I hope they need me again with a different game down the road. This is about 1/3rd of the work. If time, I'll add more if people are interested.
Labels:
2dbean,
art,
artwork,
brett 2d bean,
brett bean,
concept art,
design,
kings road,
rumble games,
sketches,
storyboards,
video games,
visual development
Subscribe to:
Posts (Atom)