Showing posts with label brett 2d bean. Show all posts
Showing posts with label brett 2d bean. Show all posts
Tuesday, November 4, 2014
Time for a blogger update!
Labels:
2D art,
2dbean,
adult,
art,
brett 2d bean,
brett bean,
brettbean,
character design,
characters,
design,
designer,
warrior,
warrior female vixen,
woman
Tuesday, September 10, 2013
Roller Derby Girl
Labels:
2D art,
2dbean,
art,
brett 2d bean,
brett bean,
character design,
characters,
digital painting,
girl,
rollerderby
Friday, September 6, 2013
A different type of thing
Labels:
2D art,
2dbean,
brett 2d bean,
brett bean,
character design,
characters,
digital art,
digital painting
Wednesday, August 28, 2013
Drawing club sessions
Here are some highlights from the John Tucker Live model session at the drawing club. Every thursday 7-10 in Glendale CA. check out the other artists at http://www.thedrawingclub.com/workshop/nc-wyeth-theme-photo-and-artwork/
Labels:
2D art,
2dbean,
brett 2d bean,
brett bean,
character design,
characters,
figure drawing,
Pirate,
pirates,
the drawing club
Tuesday, August 27, 2013
Saucy Jack
Labels:
2D art,
2dbean,
art,
artwork,
brett 2d bean,
brett bean,
character,
character design,
digital art,
digital painting,
jack the ripper
Wednesday, August 21, 2013
Biz day
Labels:
2dbean,
brett 2d bean,
brettbbean,
cartoon,
character design,
characters
Monday, August 12, 2013
Shroom farmer
Labels:
2D art,
2d bean,
2dbean,
2dean,
art,
artwork,
brett 2d bean,
brett bean,
brett bean 2dbean,
brettbbean,
brettbean,
concept design,
digital art,
digital painting
Friday, May 10, 2013
Friday, April 12, 2013
Thursday, February 21, 2013
Wednesday, February 20, 2013
Tuesday, February 12, 2013
Kings Road art
I Got to work with some fine and extremely talented folks over at
or
It was their game called Kings Road and you can play it free now. Click on over. Here is a smattering of what I helped with from designs, to caricatures, storyboards, and under painting establishing shots. It was an interesting project to see the characters come to life with their in house painters. They did it to keep a consistent approach across the art assets and it was super fun to see the stuff change and morph into what it is now. Greg Faillace is the art director and it's fun to work with someone so talented, trusting, and concise. Good times. I hope they need me again with a different game down the road. This is about 1/3rd of the work. If time, I'll add more if people are interested.
Labels:
2dbean,
art,
artwork,
brett 2d bean,
brett bean,
concept art,
design,
kings road,
rumble games,
sketches,
storyboards,
video games,
visual development
Wednesday, December 19, 2012
Slugterra slugs
Yes I know, more slugs. A smattering of the ideas and the final decisions. Some are spot on and some of the designs get major overhauls. I really wanted Crystalyd to be an older, senile, and blind tunneler but it didn't work out that way. Thresher started with chainsaw teeth but the overall idea morphed. I hope a gouled slug ends up with them teeth of doom... hopefully.
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